Biome Replacement
- Id:
moderner_beta:biome_replacement
- Inputs:
parent
- Uses seed: no
- Added in: 3.0.0
The Biome Replacement layer simply replaces certain biomes with layer targets. It is a simpler and more performant alternative to the Predicate Overlay layer.
Properties
targets
- Type:
map[biome, layer-target]
- Default: required
- Description: A map of which biomes to transform into which layer targets.
- Type:
Example
The biome replacement layer is used to apply biomes to landmasses in most presets.
Base land
Layer to replace plains with
json
{
"id": "biome_pool",
"seed": 200,
"biomes": [
"minecraft:desert",
"minecraft:forest",
"moderner_beta:late_beta_extreme_hills",
"moderner_beta:late_beta_swampland",
"moderner_beta:late_beta_plains",
"moderner_beta:late_beta_taiga"
],
"type": "moderner_beta:random_biome"
}
Apply biome replacement
json
{
"id": "land",
"seed": 0,
"parent": "land",
"targets": {
"minecraft:plains": {
"type": "layer",
"value": "biome_pool"
}
},
"type": "moderner_beta:biome_replacement"
}