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Layer Target

Layer targets are values that are used as a result for replacing biomes with fractal layers. They take the form of an object that has a string "type" property and a string "value" property with a meaning dependent on the type. In most layers, setting the value to a biome of minecraft:the_void*null results in the target being ignored.

Types:

Examples:

Referring to forest hills

json
{
  "type": "biome",
  "value": "minecraft:forest*hills"
}

Referring to the "snow" layer

json
{
  "type": "layer",
  "value": "snow"
}